LAST STAND
Devlog
- April 24, 2026 by philip545#wave, #shooter, #action, #indieMinor Bug Fixes and a loading percentage screen instead of a black screen that showed for 2 seconds... Continue reading

- April 03, 2026 by philip545#indie, #pixel, #shooter, #wave, #weaponsTitle: Evolving Gameplay in LAST STAND – Weapons, Waves, and Style Post Type: Long-form → Game Design Content: In this update, I focused on making the gameplay more engaging and giving the player... Continue reading


